Elgato releases Stream Deck Pedal

By Ed Nightingale

Elgato, provider of streaming peripherals, has released the new Stream Deck Pedal for foot control of streams.It consists of three pedal buttons that can be programmed – like the standard Stream Deck – to control software, hardware and more.On a basic level it means keeping your hands on the controller or mouse while you play games. But it has other applications too.

Introducing Stream Deck Pedal.Instant, hands-free control of your apps and tools with 3 customizable pedals. Available now:https://t.co/tXN7RILaYG pic.twitter.com/615LkYFjhS— Elgato (@elgato) January 25, 2022

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For some disabled streamers, for instance, the Stream Deck Pedal could provide useful alternative inputs, although the price point may be off-putting for some.
This is a huge leap forward for making the Stream Deck more accessible. I love this. https://t.co/ZLpCL6mr1I— Radderss ? ? | BLM ? (@RadderssGaming) January 25, 2022

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A pity that such an accessibility friendly device has the biggest accessibility barrier of them all – cost.?90 for this is a farce.This is ?30 tech at most.— Words | FFVI (@NoWordCount) January 25, 2022

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Additionally, as more content creators from outside of gaming join streaming platforms, the pedal provides extra control away from a computer desk – for musicians for example.Elgato also promises the pedal “is built to take a stomping without budging”. So streamers can step on this to their heart’s content.Check out the Elgato product page for further details.Elgato has also announced its official Discord Stream Deck plugin to control Discord using its devices.
And one more thing…Today we’re also launching our official Discord Stream Deck plugin!? Mute Mic? Push-to-Talk? Join Voice Channels? Switch Text Channels? Works perfectly with Stream Deck Pedal pic.twitter.com/ttc10vmQc1— Elgato (@elgato) January 25, 2022

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Twitch streamers are currently campaigning for the platform to introduce a Disability Pride Month, with a post on UserVoice now gathering over 1,100 votes.

Saw content comes to the Dead by Daylight Archives

By Ed Nightingale

Do you wanna play a game?

New content based on the Saw film franchise is coming to Dead by Daylight.Tome 10: SAW will be available in the Archives mode from 26th January – the first fully licensed Tome.Players will uncover the memories of Amanda Young (The Pig killer, a student of Jigsaw) and Detective Tapp, eventually unlocking new outfits for the fan-favourite characters.

“Over and above our primary objective of providing our fans with fun and continuously renewed content, one of our goals when integrating a powerful movie franchise such as Saw is to invite a larger community into the Dead by Daylight universe,” said Mathieu Côté, game director. “With Tome 10 of the Archives, we have the chance to speak to a completely new audience through the voice of Jigsaw in our Reveal Trailer.”Each Tome in the Archives mode brings time-limited challenges to complete with unique rewards. This Saw Tome will add over 60 cosmetic items, including 12 new outfits, charms, and more.The new outfit for The Pig will see her wearing the robes of her mentor, Saw’s iconic villain Jigsaw.Tome 10: SAW will be available from 26th January across all platforms: PlayStation and Xbox consoles, Switch, Stadia, and PC (Steam, Epic, Windows Store).The game’s next full chapter will be based on Japanese cult horror Ringu, coming in March.

Input lag for N64 games improved in latest update for Nintendo Switch Online

By Ed Nightingale

Nintendo is gradually making improvements to the Nintendo 64 app for Switch Online players.Last week the addition of Banjo-Kazooie to the service came with a 1.2 update for the app that made some changes, including reduced input lag.According to YouTube channel Modern Vintage Gamer, the input lag has been significantly improved across the board.

“The input lag has had some work,” he said. “It’s certainly not fixed, but it is better than the original release and it does show me that Nintendo is listening, or at least reading the feedback and trying to address these things.”Using The Legend of Zelda: Ocarina of Time as an example, the input lag has been improved from between 5-6 frames of lag to 1-2 frames. Other games may vary.”Again, this is not perfect, and due to the nature of emulation it may never be, [but] it’s clear that Nintendo has reduced lag here and overall the game does feel much better to play so this is quite a good result,” he said.

What’s more, Ocarina of Time has seen a further improvement.Fans of the game will be familiar with the battle with Dark Link in the Water Temple, which takes place in a room flooded with water and ambient fog. Except in the Switch emulation the water wasn’t reflective and the fog is gone, meaning the encounter lost much of its atmosphere.Now the water texture has been fixed to add in a reflective surface, though the fog is still missing.
[NSO – Nintendo 64]It seems the water in the now-infamous Water Temple room has been fixed in the latest update? I think the fog is still missing, though.Haven?t checked the rest of the game to see if any of the other issues have changed, but this is promising. pic.twitter.com/wcoG3hIxu2— OatmealDome (@OatmealDome) January 21, 2022

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That lack of fog can be seen throughout Ocarina of Time. It means objects in the distance now pop far more than they should, so the game shows its age more clearly when compared to the original release.The emulation isn’t perfect, then, but through incremental changes it seems Nintendo is listening to fan feedback.