GTA 5 streaming on a Game Boy is a real thing that actually happened

By GameCentral

Who needs the next gen versions when you’ve got this? (pic: YouTube)Perhaps the best demonstration yet of the flexibility and potential of video game streaming is playing GTA 5 and Crysis on a Game Boy.
There are few people that would deny that streaming is the future of gaming, but the question is when exactly that future will happen. Broadband speeds need to be a lot more consistent, everywhere in the world, for it to completely take over from traditional gaming, and that could take a decade or more.
In theory though, streaming services such as Stadia and Microsoft’s xCloud can use any device to play any game, with the only limitation being the controls and screen – and you don’t get much more limited than the original monochrome Game Boy.
The Game Boy used in the video below is a completely ordinary one, but physicist Sebastian Staacks has created his own custom cartridge to allow streaming of not just Grand Theft Auto 5 but also Cyrsis, Doom, and Super Mario World.
Staacks’ video goes into plenty of detail on how he got the cartridge to work and is very interesting if you want to know more about not just streaming but working with retro hardware.
For instance, the Game Boy can’t even display a fullscreen image, since everything is made up of smaller tiles and it can’t use them all at once – so what Staack has achieved is even cleverer than it first seems.
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You can barely make out GTA 5 via the Game Boy’s ridiculously low res screen but it’s clearly working properly, albeit it at just 20 frames per second.
Crysis running on a Game Boy sounds absurd, but it works too and we’re only surprised that he didn’t try Skyrim as well, just so that it could claim another format. Although he does use Doom, which is just as cliché.

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Gears Of War remaster collection planned for Xbox claims rumour

By GameCentral

Gears Of War – the Marcus Fenix collection, anyone? (pic: Microsoft)Microsoft is planning a new remaster collection in the mould of Halo: The Master Chief Collection and it’s either for Gears or Fable.
Despite all the talk of Microsoft buying Activision Blizzard, and their now unparalleled number of first party studios, the fact is they currently have almost nothing scheduled to come out in 2022.
That doesn’t mean that games won’t be announced in the coming months, for release this year, but at the moment we know very little about their exact plans, but a new rumour suggests that they may involve a remaster collection of the Gears Of War franchise.
Gears 5 was released over two years ago now and there’s been little word on a new sequel – despite it leaving plenty of plot threads hanging – but it seems Microsoft may be concerned that neither of the last two games created quite the buzz they were hoping for.
The rumour originated with the normally reliable Nick Baker, who suggested that Microsoft is planning a new release in the mould of The Master Chief Collection. He didn’t know which franchise though and speculated either Gears Of War or Fable.
Fable does seem the more obvious choice at first, as it has a major new reboot on the way – which is expected to be released in the next year or so.
The problem with that choice though is that it’s only really Fable 2 that was ever very popular, although the first game did receive a remaster on Xbox 360.
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Gears Of War is the next best choice and The Verge senior editor Tom Warren seemed to indicate that is exactly what’s happening by replying to a tweet about the rumour by saying ‘the gears are really turning on this rumour’.
This seems to suggest that he knows a Gears Of War collection is underway, but there is also the issue of what purpose such a release serves given Game Pass and the high quality of Xbox backwards compatibility.
All the original Gears Of War games are already available to play and while new remasters are always welcome it’s not something that would necessarily have the same appeal as when The Master Chief Collection was originally released.
If the problem is that Gears Of Wars doesn’t have the mainstream appeal that it once did though – or simply that Microsoft needs a new release because Gears 6 is still a long way off – the rumour does make a lot more sense.

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Raven Software Strike Ends Following Successful Unionization Vote, QA Organizational Changes In The Works

By John Carson

It is important to keep in mind what is going on within Activision Blizzard at this time regarding ongoing allegations about the work culture. The ongoing lawsuit from the California Department of Fair Employment and Housing (DFEH) against the company is over reported toxic workplace culture. The bulk of the suit focuses on “violations of the state’s civil rights and equal pay laws,” specifically regarding the treatment of women and other marginalized groups. To learn more about the proceedings thus far, including details listed in the lawsuit against Activision Blizzard, please check out our previous coverage here.It’s been a busy week for Activision Blizzard studios, but even more so for the workers at Raven Software. Quality Assurance members of the studio who have been on strike for several weeks following the termination of employment of contracted workers have decided to cease striking following a successful vote for unionization on Friday. 

The decision to end the strike came on Saturday from the ABetterABK Twitter account, saying, “Pending the recognition of our union, the Raven QA strike has ended. Unused strike funds are being stored for future organizing/strike efforts.” So, while these QA members are going back to work, the onus is on Activision Blizzard to recognize the union or face another potential strike in the future. 

Pending the recognition of our union, the Raven QA strike has ended. Unused strike funds are being stored for future organizing/strike efforts.We’ll post or retweet any GWU updates here. Appreciate all the community support throughout the strike!
— ABetterABK 💙 ABK Workers Alliance (@ABetterABK) January 23, 2022

While the Game Workers Alliance Union is yet to be acknowledged by the brass at the prolific publisher, more news came out today about a QA reorganization within Raven Software. Game Informer was provided a letter sent to Raven staff from studio head Brian Raffel outlining the changes to Quality Assurance and their relationship with other departments within the studio. Raffel says in the letter, “I’m excited to share that our QA colleagues will embed directly within various teams across the studio, including Animation, Art, Design, Audio, Production, and Engineering.” Brian states later in the announcement that embedding QA with other teams is the norm at other Activision studios and will bring Raven more in line with how the rest of the broader company is operating. “It’s more important than ever that we foster tighter integration and coordination across the studio – embedding will allow for this,” writes Raffel. 

A statement from an Activision Publishing spokesperson shares Brian Raffel’s sentiment that this change will “enhance the collaborative work” of the various teams to support the products it works on. The spokesperson goes on to say, “This is the next step in a process that has been carefully considered and in the works for some time, and this structure aligns Raven with the best practices of other prominent Activision studios. It is also a milestone in our broader plan to integrate QA more into the development process as our teams strive to deliver best in class coordination in real-time, live service operations.”

While it seems like there’s some progress in changing how the QA team is handled within Raven Software, this statement doesn’t mention or acknowledge Friday’s vote to unionize, nor does it look like it has been officially acknowledged by management at all. We’ll report on any developments that will come from either of these changes in the coming days and weeks.

Jack Garland Does It His Way In The Final Stranger Of Paradise Trailer

By John Carson

Jack Garland and his conquest to destroy Chaos has had us talking since we learned of it last June. We’re less than two months from release, and after two betas and multiple trailers, I still don’t know what is going on in Stranger of Paradise Final Fantasy Origin.There’s plenty of action shown off in the latest and apparently last trailer for the game, with Jack and Co. using various classes in battle to destroy hordes of enemies, including the multi-headed Tiamat, which apparently gets crystallized and shattered in the footage. We’re also introduced to more big baddies like Lich and Kraken and the Final Fantasy 1 boss known as Marilith brandishing some fiery blades. 

We catch glimpses at Jack dressed in regal garb, speaking with Sarah, and gifting her a pitch-black egg-like object, while promising not to forget. Memory is brought up a few times, with one early mention from Jack expressing the opinion that “it’s a mercy to forget.” The trailer clocks in at almost five minutes and goes all over the place. From dark castles to bright virtual-looking rooms, and camera sweeps over golden fields set to Frank Sinatra’s “My Way”. I never thought I’d be hearing Ol’ Blue Eyes on a Final Fantasy soundtrack alongside Limp Bizkit, but here we are. 

Whether you like it or not, Stranger of Paradise Final Fantasy Origin is set for release on March 18 for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC.

Every Pokémon Officially Confirmed For Pokémon Legends: Arceus

By John Carson

Pokémon Legends: Arceus is out later this week, and in honor of its release, we’ve collected this list of Pokemon confirmed to be roaming the wilds in the Hisui region. This list does not include any leaked information and is based on Pokémon shown in official art, screenshots, or footage for Pokémon Legends: Arceus. However, there are quite a few Pokémon we can assume are in the game if their final evolution has been revealed or there is enough evidence for us to say we strongly think they will be included like the Sinnoh Gen 1 evolution cycle (Magmortar, Tangrowth, etc.). While we haven’t laid eyes on them, we’ve included their names along with an asterisk. We will try to update this list as more information becomes officially available.Without further ado, here are the Pokémon we’ve confirmed are in Legends: Arceus in order of generation they were introduced: 

Generation 1:

Pikachu
Raichu
Clefairy
Clefable
Vulpix
Ninetales*
Zubat*
Golbat
Psyduck
Golduck

Growlithe (Hisuian)
Abra
Kadabra*
Alakazam*
Machop
Machoke
Machamp*
Tentacool
Tentacruel
Geodude
Graveler
Golem*
Ponyta
Rapidash
Magnemite
Magneton
Onix

Voltorb (Hisuian)
Rhyhorn
Rhydon
Tangela
Mr. Mime
Scyther* (Evolves into Kleavor)
Electabuzz
Magmar
Magikarp
Gyarados
Eevee
Snorlax

Generation 2:

Cyndaquil

Crobat
Pichu*
Cleffa*
Togepi
Togetic*
Sudowoodo
Aipom
Yanma
Murkrow
Gligar
Heracross
Tediursa
Ursaring
Swinub
Piloswine
Remoraid*
Octillery
Mantine
Stantler* (Evolves into Wyrdeer)
Elekid*
Magby* 

Generation 3:

Wurmple
Silcoon
Beautifly
Cascoon*
Dustox*
Ralts
Kirlia
Gardevoir
Nosepass
Roselia*
Chimecho
Snorunt
Glalie
Spheal
Sealeo
Walrein

Generation 4:

Turtwig
Grotle
Torterra
Chimchar
Monferno
Infernape

Piplup
Prinplup
Empoleon
Starly
Staravia
Staraptor
Bidoof
Bibarel
Kricketot
Kricketune
Shinx
Luxio
Luxray
Budew
Roserade
Burmy
Wormadam
Mothim
Combee
Vespiquen
Pachirisu
Buizel
Floatzel
Cherubi (pictured on a sign)
Cherrim*
Shellos
Gastrodon
Ambipom*
Driftloon
Drifblim
Buneary
Lopunny
Honchkrow
Glameow
Purugly
Chingling
Stunky
Skuntank
Bronzor
Bronzong
Bonsly
Mime Jr.*
Chatot
Gible*
Gabite*
Garchomp

Munchlax
Riolu
Lucario
Hippopotas
Hoppowdon
Skorupi
Drapion
Croagunk
Toxicroak
Carnivine
Finneon*
Lumineon*
Mantyke
Snover
Abomasnow
Magnezone*
Rhyperior*
Tangrowth

Electivire
Magmortar
Togekiss*
Yanmega*
Gliscor
Gallade
Probopass
Froslass

Darkrai
Shaymin (Land Forme)
Arceus

Generation 5:

Oshawott
Basculin* (Evolves into Basculegion)

Zorua (Hisuian)
Zoroark (Hisuian)
Braviary (Hisuian)

Generation 6:

Rowlet

New Pokémon in Legends Arceus:

Wyrdeer
Basculegion

Kleavor

Dead By Daylight: New Saw Crossover Puts Jigsaw Front And Center

By Wesley LeBlanc

Behaviour Interactive has announced that in collaboration with Lionsgate Films, it is bringing more Saw content to the Dead by Daylight universe, including Jigsaw. This news comes by way of IGN, which revealed that Jigsaw will be featured in Dead by Daylight’s new Archives Tome 10: Saw event. This Tome will go live on all platforms where you can play Dead by Daylight on January 26. 

According to IGN, players will explore the memories of Amanda Young and Detective Tapp from Lionsgate’s Saw movies to unlock the “Book of Saw Collection.” Plus, players will be able to unlock new rewards in the form of outfits for Young and Tapp, and 60 new cosmetics for their own character. 

“Over and above our primary objective of providing our fans with fun and continuously renewed content, one of our goals when integrating a powerful movie franchise such as Saw is to invite a larger community into the Dead by Daylight universe,” director Mathieu Côté told IGN. “We’re truly grateful to our partner Lionsgate for offering us this opportunity.” 

What’s interesting about this is that Saw-related content has already been featured in the multiplayer horror game by way of the Pig killer. Perhaps this means Behaviour Interactive is going to double-dip into other horror franchises it’s collaborated with in the past. 

While waiting for Jigsaw to join the game on January 26, read about the most recent DLC, Portrait of a Murder, that hit Dead by Daylight back in November, and then check out the teaser for the upcoming chapter based on The Ring. Read our thoughts on the game in Game Informer’s Dead by Daylight review after that. 

[Source: IGN]

Are you excited for Archives Tome 10: Saw? Let us know in the comments below!